Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 15 days ago
3 / 3 / 27
K / D / A
73.2%
Kill participation
267.5
Damage / min
9,992g
330.3 gold / min
132
55 placed · 13 cleared
34
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmurhorse#Muro
Gragas · Top
1 / 9 / 7
34.8% KP
19,693
17.8% share
10,438g
236 CS · 7.8/m
Selo#TR6
Shyvana · Jungle
8 / 8 / 5
56.5% KP
32,251
29.2% share
14,678g
223 CS · 7.4/m
HIGAN 此岸#答えは沈黙
Yorick · Mid
0 / 4 / 3
13% KP
13,306
12.1% share
8,839g
182 CS · 6/m
cuddle in dream#1704
Xayah · ADC
11 / 10 / 7
78.3% KP
35,318
32% share
16,085g
250 CS · 8.3/m
One Day#ADC
Thresh · Support
3 / 11 / 12
65.2% KP
9,774
8.9% share
8,662g
25 CS · 0.8/m
Red side
VictorySerhatı yedim#TR1
Skarner · Top
4 / 4 / 15
46.3% KP
25,488
18.7% share
11,345g
203 CS · 6.7/m
Ghostride#Ld1
Ekko · Jungle
9 / 3 / 8
41.5% KP
21,576
15.8% share
15,263g
279 CS · 9.2/m
mein kopf#otan4
Ahri · Mid
17 / 3 / 11
68.3% KP
48,301
35.4% share
18,594g
284 CS · 9.4/m
Yüksekçi#7781
Lucian · ADC
8 / 10 / 15
56.1% KP
32,893
24.1% share
15,818g
237 CS · 7.8/m
Rakan God#Rakan
Rakan · Support
3 / 3 / 27
73.2% KP
8,093
5.9% share
9,992g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
