Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 15 days ago
1 / 1 / 17
K / D / A
51.4%
Kill participation
285.2
Damage / min
7,682g
307.5 gold / min
102
35 placed · 9 cleared
30
1.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKayle Kid#Kayle
Kayle · Top
5 / 5 / 10
42.9% KP
29,041
25.7% share
11,505g
185 CS · 7.4/m
pedroporro#blody
Qiyana · Jungle
16 / 2 / 2
51.4% KP
33,024
29.2% share
17,233g
245 CS · 9.8/m
HESAP MAKlNESl#TR1
Yone · Mid
9 / 6 / 6
42.9% KP
22,411
19.8% share
12,472g
197 CS · 7.9/m
MojoJojo#MJ123
Ezreal · ADC
4 / 8 / 10
40% KP
21,444
19% share
10,947g
179 CS · 7.2/m
Rakan God#Rakan
Rakan · Support
1 / 1 / 17
51.4% KP
7,124
6.3% share
7,682g
30 CS · 1.2/m
Red side
Defeatladriv#001
Camille · Top
6 / 7 / 5
50% KP
26,744
31.2% share
10,793g
191 CS · 7.6/m
FB Meraxess#2958
Cho'Gath · Jungle
9 / 5 / 2
50% KP
15,736
18.3% share
12,902g
172 CS · 6.9/m
Sinapolyon#TR38
Aurelion Sol · Mid
3 / 9 / 5
36.4% KP
14,850
17.3% share
9,081g
174 CS · 7/m
iwannabespace#2748
Caitlyn · ADC
1 / 8 / 4
22.7% KP
16,053
18.7% share
8,608g
177 CS · 7.1/m
khsxcdwxdkwdxwf#666
Bard · Support
3 / 6 / 9
54.5% KP
12,386
14.4% share
7,944g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
