Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 15 days ago
1 / 2 / 13
K / D / A
58.3%
Kill participation
169.5
Damage / min
6,687g
311.5 gold / min
63
30 placed · 7 cleared
34
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaiataturk#kai
Yasuo · Top
3 / 5 / 3
46.2% KP
20,501
35.6% share
8,520g
179 CS · 8.3/m
Diff3rence#0001
Viego · Jungle
3 / 5 / 3
46.2% KP
10,672
18.6% share
8,891g
159 CS · 7.4/m
sen iste#123
Ahri · Mid
6 / 7 / 2
61.5% KP
14,773
25.7% share
9,733g
159 CS · 7.4/m
zortcan#0001
Vladimir · ADC
1 / 3 / 2
23.1% KP
9,593
16.7% share
7,774g
161 CS · 7.5/m
mein kopf#otan4
Yuumi · Support
0 / 4 / 6
46.2% KP
1,989
3.5% share
5,241g
15 CS · 0.7/m
Red side
VictoryDH Sıfıraltılol#111
Irelia · Top
1 / 4 / 3
16.7% KP
6,060
10.3% share
8,410g
192 CS · 8.9/m
Zendo#TR1
Bel'Veth · Jungle
9 / 2 / 8
70.8% KP
16,580
28.2% share
11,854g
205 CS · 9.5/m
DH Kurama#TR330
Locke · Mid
9 / 4 / 3
50% KP
14,329
24.4% share
10,939g
168 CS · 7.8/m
Yeditepe GSF#MAGE
Kog'Maw · ADC
4 / 1 / 9
54.2% KP
18,189
30.9% share
11,130g
177 CS · 8.2/m
Rakan God#Rakan
Rakan · Support
1 / 2 / 13
58.3% KP
3,639
6.2% share
6,687g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
