Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 12 days ago
4 / 2 / 5
K / D / A
60%
Kill participation
258.2
Damage / min
7,710g
298.1 gold / min
75
34 placed · 5 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateternall#9999
Akali · Top
4 / 7 / 0
26.7% KP
17,445
24.3% share
9,717g
168 CS · 6.5/m
EMREYE KOYAN#TR2
Taliyah · Jungle
0 / 8 / 1
6.7% KP
11,675
16.3% share
7,359g
137 CS · 5.3/m
Apc Abuser#APC
Hwei · Mid
2 / 7 / 0
13.3% KP
20,752
28.9% share
9,284g
222 CS · 8.6/m
Karray#1414
Jinx · ADC
5 / 10 / 5
66.7% KP
15,182
21.2% share
11,253g
162 CS · 6.3/m
Rakan God#Rakan
Rakan · Support
4 / 2 / 5
60% KP
6,680
9.3% share
7,710g
27 CS · 1/m
Red side
VictorySam Winchester#0180
Anivia · Top
6 / 2 / 5
32.4% KP
24,034
26.1% share
11,647g
208 CS · 8/m
Former NPC#HMARY
Hecarim · Jungle
10 / 4 / 8
52.9% KP
23,524
25.5% share
12,448g
213 CS · 8.2/m
Sasaki#8596
Xerath · Mid
10 / 3 / 4
41.2% KP
25,414
27.6% share
11,275g
190 CS · 7.3/m
Cinnamon#NTC
Jhin · ADC
8 / 6 / 8
47.1% KP
16,311
17.7% share
12,710g
198 CS · 7.7/m
HIGAN 此岸#答えは沈黙
Zilean · Support
0 / 0 / 22
64.7% KP
2,875
3.1% share
8,351g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
