Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 11 days ago
0 / 6 / 11
K / D / A
52.4%
Kill participation
226.9
Damage / min
6,804g
265.8 gold / min
73
31 placed · 10 cleared
37
1.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrn#BAROU
Shen · Top
1 / 6 / 13
41.2% KP
11,465
12.6% share
7,783g
110 CS · 4.3/m
Elenia#lady
Viego · Jungle
11 / 2 / 10
61.8% KP
22,435
24.6% share
14,093g
207 CS · 8.1/m
barcode 1832754#2415
Locke · Mid
14 / 4 / 6
58.8% KP
25,941
28.4% share
11,797g
179 CS · 7/m
random kid#3333
Zeri · ADC
7 / 4 / 12
55.9% KP
21,424
23.5% share
15,503g
236 CS · 9.2/m
PAMPAL#177
Rell · Support
1 / 5 / 23
70.6% KP
10,005
11% share
8,184g
20 CS · 0.8/m
Red side
Defeatslayy cheesecake#emirr
Wukong · Top
7 / 8 / 5
57.1% KP
26,566
29% share
11,426g
168 CS · 6.6/m
manifestkindred#kndrd
Kindred · Jungle
2 / 9 / 3
23.8% KP
12,091
13.2% share
8,916g
164 CS · 6.4/m
outmind#TR1
Ambessa · Mid
5 / 6 / 6
52.4% KP
22,662
24.7% share
10,115g
193 CS · 7.5/m
unforgiven#emoem
Tristana · ADC
7 / 5 / 3
47.6% KP
24,587
26.8% share
13,442g
222 CS · 8.7/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 11
52.4% KP
5,809
6.3% share
6,804g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
