Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Normal Draft · 10 days ago
9 / 17 / 12
K / D / A
36.2%
Kill participation
798.9
Damage / min
19,044g
386.5 gold / min
31
3 placed · 4 cleared
229
4.6 CS / min
Objective control
4
Dragons
0
Baron
14
Towers
5
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK6205#2036
Gangplank · Top
10 / 13 / 18
33.3% KP
59,407
22.3% share
23,194g
339 CS · 6.9/m
Onoracho#TR1
Qiyana · Jungle
34 / 11 / 3
44% KP
72,535
27.2% share
31,803g
417 CS · 8.5/m
LazEren61#TR1
Lux · Mid
11 / 16 / 17
33.3% KP
44,900
16.8% share
16,901g
239 CS · 4.9/m
Kaiser#MDR
Sion · ADC
23 / 9 / 20
51.2% KP
51,789
19.4% share
24,655g
303 CS · 6.2/m
jg gap acc#TR1
Tahm Kench · Support
6 / 10 / 35
48.8% KP
38,085
14.3% share
16,564g
74 CS · 1.5/m
Red side
Defeatmargiela#22222
Aatrox · Top
2 / 24 / 7
15.5% KP
40,525
14% share
13,703g
200 CS · 4.1/m
Rakan God#Rakan
Talon · Jungle
9 / 17 / 12
36.2% KP
39,358
13.6% share
19,044g
229 CS · 4.6/m
Barusu#3169
Master Yi · Mid
26 / 17 / 3
50% KP
88,751
30.7% share
25,690g
235 CS · 4.8/m
ybag#161
Aurelion Sol · ADC
11 / 15 / 12
39.7% KP
79,451
27.5% share
24,448g
351 CS · 7.1/m
SMURFLEYENZİ#8181
Xerath · Support
10 / 11 / 10
34.5% KP
40,741
14.1% share
20,111g
227 CS · 4.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
