Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 9 days ago
3 / 9 / 13
K / D / A
43.2%
Kill participation
521.2
Damage / min
10,319g
345.3 gold / min
21
8 placed · 2 cleared
133
4.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRakan God#Rakan
Karma · Top
3 / 9 / 13
43.2% KP
15,574
12.6% share
10,319g
133 CS · 4.5/m
İrina#TR2
Qiyana · Jungle
6 / 12 / 11
45.9% KP
21,943
17.7% share
14,067g
167 CS · 5.6/m
lacyselle#moonn
Akali · Mid
8 / 8 / 10
48.6% KP
32,191
26% share
13,457g
250 CS · 8.4/m
Medwin#384
Tristana · ADC
13 / 5 / 10
62.2% KP
36,332
29.3% share
19,630g
277 CS · 9.3/m
GoodNÎght#TR1
Pyke · Support
7 / 11 / 17
64.9% KP
17,954
14.5% share
12,507g
32 CS · 1.1/m
Red side
Victoryşeytanbağırtan#tr9
Teemo · Top
10 / 5 / 8
40% KP
32,639
25% share
14,514g
241 CS · 8.1/m
155 Hüsnü Çoban#TR2
Hecarim · Jungle
19 / 8 / 12
68.9% KP
43,485
33.4% share
20,516g
306 CS · 10.2/m
Larte#TR1
Kassadin · Mid
9 / 10 / 10
42.2% KP
33,545
25.7% share
14,616g
161 CS · 5.4/m
xCOLORSAFTERDARK#LW1
Xayah · ADC
4 / 6 / 5
20% KP
13,271
10.2% share
12,962g
225 CS · 7.5/m
Gesshoku#tsukı
Blitzcrank · Support
3 / 8 / 12
33.3% KP
7,407
5.7% share
9,506g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
