Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 9 days ago
0 / 7 / 24
K / D / A
57.1%
Kill participation
273.8
Damage / min
10,623g
318.1 gold / min
122
55 placed · 12 cleared
41
1.2 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMichonne#666
Jax · Top
9 / 8 / 5
30.4% KP
21,392
16.6% share
13,044g
226 CS · 6.8/m
xCOLORSAFTERDARK#LW1
Sylas · Jungle
14 / 4 / 16
65.2% KP
34,615
26.9% share
18,551g
245 CS · 7.3/m
Haluk Levent#XXX
Kassadin · Mid
11 / 8 / 10
45.7% KP
34,871
27.1% share
15,259g
209 CS · 6.3/m
Low#空白 1
Ezreal · ADC
8 / 14 / 13
45.7% KP
25,087
19.5% share
13,166g
186 CS · 5.6/m
Kckarakus#Kar
Thresh · Support
4 / 8 / 26
65.2% KP
12,552
9.8% share
11,551g
62 CS · 1.9/m
Red side
VictoryPavard#666
Kennen · Top
10 / 5 / 8
42.9% KP
41,353
24.9% share
16,613g
240 CS · 7.2/m
CT Siparus TNT#TR1
Graves · Jungle
6 / 10 / 7
31% KP
27,304
16.4% share
13,797g
261 CS · 7.8/m
46 cm biceps#Lym
Viego · Mid
15 / 11 / 7
52.4% KP
43,687
26.3% share
16,570g
219 CS · 6.6/m
trbenim35#1335
Jinx · ADC
11 / 13 / 12
54.8% KP
44,537
26.8% share
17,899g
256 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 24
57.1% KP
9,144
5.5% share
10,623g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
