Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 9 days ago
0 / 2 / 23
K / D / A
63.9%
Kill participation
272.5
Damage / min
7,922g
367.9 gold / min
67
22 placed · 5 cleared
26
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHain sama#TR1
Irelia · Top
5 / 5 / 3
47.1% KP
11,566
19.3% share
10,338g
175 CS · 8.1/m
Eivør#Pals
Shyvana · Jungle
3 / 8 / 5
47.1% KP
13,465
22.4% share
8,662g
155 CS · 7.2/m
xCOLORSAFTERDARK#LW1
Sylas · Mid
5 / 10 / 4
52.9% KP
11,926
19.9% share
6,767g
73 CS · 3.4/m
uff dats dirty#EUW2
Draven · ADC
3 / 8 / 0
17.6% KP
15,253
25.4% share
9,936g
174 CS · 8.1/m
Lxnt#Bruh
Poppy · Support
1 / 5 / 8
52.9% KP
7,782
13% share
6,134g
15 CS · 0.7/m
Red side
VictoryAtode#lord
Riven · Top
4 / 6 / 3
19.4% KP
12,160
15.1% share
9,249g
185 CS · 8.6/m
hfk#1309
Rek'Sai · Jungle
13 / 3 / 9
61.1% KP
18,143
22.5% share
12,660g
155 CS · 7.2/m
CHANGYUNPIJU#4444
Brand · Mid
3 / 4 / 12
41.7% KP
16,660
20.7% share
9,189g
149 CS · 6.9/m
YaramazJojuk11#TR1
Aphelios · ADC
16 / 2 / 5
58.3% KP
27,640
34.3% share
16,321g
214 CS · 9.9/m
Rakan God#Rakan
Rakan · Support
0 / 2 / 23
63.9% KP
5,867
7.3% share
7,922g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
