Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 9 days ago
0 / 8 / 27
K / D / A
71.1%
Kill participation
237.6
Damage / min
9,054g
312.6 gold / min
105
45 placed · 8 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoketAtarA#BENN
Aatrox · Top
5 / 11 / 6
28.9% KP
16,094
13.8% share
10,611g
148 CS · 5.1/m
meiyo#fuyu
Elise · Jungle
14 / 11 / 15
76.3% KP
32,439
27.8% share
15,209g
141 CS · 4.9/m
Former NPC#HMARY
Zed · Mid
3 / 9 / 7
26.3% KP
18,412
15.8% share
11,149g
235 CS · 8.1/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
16 / 8 / 13
76.3% KP
42,959
36.8% share
20,596g
201 CS · 6.9/m
Rakan God#Rakan
Rakan · Support
0 / 8 / 27
71.1% KP
6,882
5.9% share
9,054g
27 CS · 0.9/m
Red side
DefeatGoldie#den1z
Jayce · Top
6 / 4 / 9
31.9% KP
22,590
17.9% share
14,266g
265 CS · 9.1/m
Rafilia#142
Quinn · Jungle
7 / 6 / 15
46.8% KP
27,205
21.6% share
14,660g
255 CS · 8.8/m
Dazzle fun acc#RLY
LeBlanc · Mid
19 / 7 / 6
53.2% KP
33,793
26.8% share
15,031g
182 CS · 6.3/m
Akûma Undomîell#QeQ
Katarina · ADC
12 / 12 / 14
55.3% KP
27,522
21.8% share
16,002g
178 CS · 6.1/m
Misa#Rus7
Sona · Support
3 / 9 / 28
66% KP
15,050
11.9% share
9,476g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
