Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 8 days ago
0 / 5 / 10
K / D / A
55.6%
Kill participation
229.1
Damage / min
6,609g
267.9 gold / min
74
38 placed · 2 cleared
24
1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClay#Peony
Fiora · Top
4 / 3 / 1
13.9% KP
17,508
17% share
9,809g
179 CS · 7.3/m
VURUCU TEAM#TR03
Talon · Jungle
3 / 5 / 7
27.8% KP
12,820
12.4% share
12,335g
208 CS · 8.4/m
Twitch Aegonxlol#Böcek
Akali · Mid
17 / 4 / 1
50% KP
36,722
35.6% share
15,522g
206 CS · 8.4/m
wely#xxx
Yunara · ADC
11 / 4 / 2
36.1% KP
24,319
23.6% share
15,049g
257 CS · 10.4/m
ROBOT1296#1296
Morgana · Support
1 / 3 / 15
44.4% KP
11,862
11.5% share
9,080g
28 CS · 1.1/m
Red side
Defeatsanguine seraph#血中毒者
Vladimir · Top
0 / 6 / 0
0% KP
17,030
19.9% share
7,689g
210 CS · 8.5/m
lemby#xxxx
Graves · Jungle
3 / 7 / 4
38.9% KP
19,963
23.3% share
8,734g
144 CS · 5.8/m
GÜNDE4POSTA#tomi
Locke · Mid
11 / 9 / 1
66.7% KP
22,776
26.6% share
12,810g
163 CS · 6.6/m
Sanguis#MİDSC
Caitlyn · ADC
4 / 9 / 3
38.9% KP
20,297
23.7% share
10,622g
202 CS · 8.2/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 10
55.6% KP
5,650
6.6% share
6,609g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
