Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 8 days ago
1 / 3 / 9
K / D / A
62.5%
Kill participation
213
Damage / min
5,868g
256.1 gold / min
57
25 placed · 2 cleared
28
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMichonne#666
Akali · Top
5 / 5 / 3
50% KP
14,124
21% share
9,523g
183 CS · 8/m
sharp#TR2
Cho'Gath · Jungle
5 / 8 / 6
68.8% KP
19,284
28.7% share
9,753g
138 CS · 6/m
CXIII#3004
Yone · Mid
4 / 12 / 3
43.8% KP
19,004
28.3% share
7,611g
148 CS · 6.5/m
chicken enjoyer#4243
Ezreal · ADC
1 / 8 / 1
12.5% KP
9,848
14.7% share
9,052g
168 CS · 7.3/m
Rakan God#Rakan
Rakan · Support
1 / 3 / 9
62.5% KP
4,881
7.3% share
5,868g
28 CS · 1.2/m
Red side
Victoryprensess yiit#035
Olaf · Top
7 / 3 / 5
33.3% KP
23,569
25.6% share
11,569g
209 CS · 9.1/m
Sonata#1111
Vi · Jungle
8 / 5 / 9
47.2% KP
14,570
15.8% share
11,843g
167 CS · 7.3/m
imagine a legend#00100
Lissandra · Mid
7 / 2 / 9
44.4% KP
22,780
24.8% share
11,266g
230 CS · 10/m
dreamfyre#crxs
Xerath · ADC
8 / 3 / 11
52.8% KP
18,861
20.5% share
12,575g
197 CS · 8.6/m
HIGAN 此岸#答えは沈黙
Bard · Support
6 / 3 / 18
66.7% KP
12,168
13.2% share
9,371g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
