Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Summoner's Rift · Yesterday
2 / 9 / 24
K / D / A
52%
Kill participation
423
Damage / min
18,960g
722.3 gold / min
60
22 placed · 2 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdericuzdan#3169
Shen · Top
6 / 8 / 11
44.7% KP
31,661
22.4% share
19,531g
142 CS · 5.4/m
Çilekli Lolipop#1010
Kha'Zix · Jungle
9 / 11 / 11
52.6% KP
23,452
16.6% share
20,187g
124 CS · 4.7/m
RunRunRush#Catch
Ahri · Mid
5 / 11 / 6
28.9% KP
29,218
20.7% share
17,652g
143 CS · 5.4/m
Atlas#NFS
Aphelios · ADC
14 / 10 / 8
57.9% KP
37,770
26.7% share
23,969g
188 CS · 7.2/m
pisuvarakimsıçtı#713
Seraphine · Support
4 / 10 / 14
47.4% KP
19,318
13.7% share
18,759g
85 CS · 3.2/m
Red side
VictoryMASTERBASY0N#666
Janna · Top
3 / 8 / 13
32% KP
28,890
17% share
17,945g
63 CS · 2.4/m
RMS Olympic#TR1
Warwick · Jungle
16 / 6 / 5
42% KP
26,075
15.4% share
20,461g
192 CS · 7.3/m
Belly enjoyer#Gay
Ahri · Mid
13 / 6 / 10
46% KP
45,203
26.7% share
21,270g
174 CS · 6.6/m
Barusu#3169
Xayah · ADC
16 / 9 / 9
50% KP
58,307
34.4% share
24,065g
211 CS · 8/m
Rakan God#Rakan
Rakan · Support
2 / 9 / 24
52% KP
11,103
6.5% share
18,960g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
