Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 23 hours ago
2 / 1 / 21
K / D / A
76.7%
Kill participation
169.8
Damage / min
9,899g
342.3 gold / min
87
34 placed · 11 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCanay#TR1
Urgot · Top
8 / 7 / 2
55.6% KP
23,346
31.8% share
12,287g
237 CS · 8.2/m
hayalet sevgilim#benim
Naafiri · Jungle
2 / 4 / 3
27.8% KP
9,246
12.6% share
10,245g
207 CS · 7.2/m
claptoon#TR1
Orianna · Mid
0 / 5 / 6
33.3% KP
10,850
14.8% share
8,780g
214 CS · 7.4/m
tight#kitty
Yunara · ADC
3 / 9 / 4
38.9% KP
11,713
15.9% share
12,906g
229 CS · 7.9/m
Runa#emo
Lux · Support
5 / 5 / 5
55.6% KP
18,358
25% share
9,792g
69 CS · 2.4/m
Red side
Victoryneşesine#yaşa
Kayle · Top
1 / 7 / 3
13.3% KP
13,282
12.4% share
12,871g
250 CS · 8.6/m
DD HIGHEST#ddm
Talon · Jungle
16 / 3 / 3
63.3% KP
27,183
25.4% share
17,684g
278 CS · 9.6/m
nniklaus#9970
Viktor · Mid
4 / 5 / 8
40% KP
24,364
22.7% share
11,592g
183 CS · 6.3/m
geto#zxc
Sivir · ADC
7 / 3 / 11
60% KP
37,463
34.9% share
17,580g
324 CS · 11.2/m
Rakan God#Rakan
Karma · Support
2 / 1 / 21
76.7% KP
4,911
4.6% share
9,899g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
