Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 180 days ago
17 / 4 / 9
K / D / A
83.9%
Kill participation
1,577.5
Damage / min
16,383g
693.7 gold / min
33
8 placed · 6 cleared
214
9.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoyangyi#BR1
Anivia · Top
4 / 7 / 2
22.2% KP
15,757
18.8% share
8,541g
151 CS · 6.4/m
Yuusha#1407
Lee Sin · Jungle
5 / 6 / 5
37% KP
15,543
18.5% share
9,556g
162 CS · 6.9/m
nznznznznznznznz#33333
Aurora · Mid
10 / 7 / 3
48.1% KP
19,901
23.7% share
10,555g
173 CS · 7.3/m
K1NGSLAYER#2020
Ezreal · ADC
6 / 4 / 3
33.3% KP
26,413
31.5% share
10,848g
189 CS · 8/m
zETA#supp
Karma · Support
2 / 7 / 10
44.4% KP
6,355
7.6% share
7,137g
15 CS · 0.6/m
Red side
Victorysaber#罪深い人
Viktor · Top
3 / 5 / 10
41.9% KP
19,518
20.8% share
10,207g
160 CS · 6.8/m
STEPZ#asd
Jarvan IV · Jungle
17 / 4 / 9
83.9% KP
37,256
39.8% share
16,383g
214 CS · 9.1/m
P a C#10glu
Zoe · Mid
3 / 5 / 12
48.4% KP
16,074
17.2% share
8,478g
149 CS · 6.3/m
ALOPRASPRIMEMODE#GOAT
Jinx · ADC
7 / 8 / 4
35.5% KP
12,219
13% share
10,779g
160 CS · 6.8/m
Thanagar#BR1
Bard · Support
1 / 5 / 12
41.9% KP
8,624
9.2% share
7,420g
46 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
