Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 180 days ago
14 / 8 / 9
K / D / A
69.7%
Kill participation
1,446.8
Damage / min
18,791g
583.6 gold / min
38
9 placed · 3 cleared
256
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycRa#letca
Darius · Top
5 / 6 / 9
22.6% KP
25,259
12.8% share
11,598g
186 CS · 5.8/m
Jugger#333
Skarner · Jungle
14 / 4 / 16
48.4% KP
40,915
20.7% share
17,255g
242 CS · 7.5/m
caiozera#케인 사신
Kayn · Mid
12 / 8 / 14
41.9% KP
31,434
15.9% share
14,147g
172 CS · 5.3/m
miss u everyday#1807
Ezreal · ADC
24 / 10 / 18
67.7% KP
69,260
35.1% share
20,618g
217 CS · 6.7/m
curty#emote
Lux · Support
7 / 5 / 29
58.1% KP
30,336
15.4% share
11,942g
59 CS · 1.8/m
Red side
DefeatLuks Said#bbzao
Renekton · Top
8 / 12 / 5
39.4% KP
34,333
21.4% share
13,461g
216 CS · 6.7/m
STEPZ#asd
Jarvan IV · Jungle
14 / 8 / 9
69.7% KP
46,587
29.1% share
18,791g
256 CS · 8/m
Gragolandia#LEITE
Gragas · Mid
8 / 14 / 7
45.5% KP
39,612
24.7% share
13,299g
202 CS · 6.3/m
JOSEPHZEUSMODE#0001
Aphelios · ADC
3 / 13 / 5
24.2% KP
21,708
13.6% share
11,813g
200 CS · 6.2/m
wonyeong#choi
Karma · Support
0 / 15 / 18
54.5% KP
17,887
11.2% share
8,968g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
