Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 179 days ago
12 / 2 / 11
K / D / A
85.2%
Kill participation
1,468.5
Damage / min
12,331g
535.7 gold / min
24
6 placed · 1 cleared
167
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathatsune miku#εïз
Fiora · Top
6 / 3 / 2
61.5% KP
23,829
31.8% share
11,131g
226 CS · 9.8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
2 / 6 / 4
46.2% KP
14,569
19.4% share
8,653g
150 CS · 6.5/m
Fallen Leaves#Dust
Kassadin · Mid
3 / 5 / 1
30.8% KP
15,833
21.1% share
8,530g
147 CS · 6.4/m
koda ツ#00000
Kai'Sa · ADC
1 / 6 / 2
23.1% KP
9,041
12.1% share
8,855g
168 CS · 7.3/m
Twink Advogado#OAB
Lux · Support
1 / 7 / 1
15.4% KP
11,699
15.6% share
5,772g
39 CS · 1.7/m
Red side
VictoryZPR YI#YIOL
Olaf · Top
4 / 8 / 2
22.2% KP
17,855
19% share
8,664g
180 CS · 7.8/m
STEPZ#asd
Aatrox · Jungle
12 / 2 / 11
85.2% KP
33,800
36% share
12,331g
167 CS · 7.3/m
kksh#kai
Viktor · Mid
4 / 1 / 12
59.3% KP
20,277
21.6% share
9,977g
179 CS · 7.8/m
Sarkis#777
Caitlyn · ADC
7 / 1 / 1
29.6% KP
17,298
18.4% share
11,454g
217 CS · 9.4/m
Victor Viktor#222
Milio · Support
0 / 1 / 22
81.5% KP
4,687
5% share
7,273g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
