Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 178 days ago
16 / 3 / 6
K / D / A
53.7%
Kill participation
1,211
Damage / min
15,875g
609.8 gold / min
33
7 placed · 3 cleared
234
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGhost#TWTV7
Yorick · Top
1 / 6 / 3
14.3% KP
14,686
15.2% share
9,305g
212 CS · 8.1/m
dont let you go#Mila
Talon · Jungle
10 / 9 / 4
50% KP
20,402
21.2% share
12,705g
160 CS · 6.1/m
Kimchi Warrior#0325
Ryze · Mid
3 / 9 / 8
39.3% KP
20,466
21.2% share
11,520g
233 CS · 9/m
SuperCleber#Super
Ezreal · ADC
11 / 9 / 4
53.6% KP
33,582
34.8% share
15,041g
196 CS · 7.5/m
paiN Levi#zin
Rell · Support
3 / 8 / 14
60.7% KP
7,231
7.5% share
8,870g
29 CS · 1.1/m
Red side
VictoryJOJOJOJOJOESTAR#wry
Jayce · Top
9 / 4 / 4
31.7% KP
37,874
27.1% share
14,474g
247 CS · 9.5/m
STEPZ#asd
Aatrox · Jungle
16 / 3 / 6
53.7% KP
31,526
22.6% share
15,875g
234 CS · 9/m
potato the cat#envy
Viktor · Mid
12 / 7 / 13
61% KP
46,708
33.4% share
14,933g
201 CS · 7.7/m
demxntia#7777
Yunara · ADC
1 / 9 / 7
19.5% KP
14,213
10.2% share
10,332g
172 CS · 6.6/m
neon#pir
Nami · Support
3 / 5 / 23
63.4% KP
9,478
6.8% share
9,717g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
