Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 177 days ago
8 / 3 / 7
K / D / A
57.7%
Kill participation
772.1
Damage / min
12,720g
517.4 gold / min
34
8 placed · 9 cleared
229
9.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhiteReaper#crazy
Renekton · Top
5 / 7 / 2
43.8% KP
13,631
22.7% share
10,212g
178 CS · 7.2/m
misa#juny
Ambessa · Jungle
7 / 3 / 5
75% KP
16,200
27% share
11,648g
187 CS · 7.6/m
Hyyrn Cdex#BR1
Twisted Fate · Mid
1 / 5 / 3
25% KP
11,517
19.2% share
9,888g
193 CS · 7.9/m
ナルト#2500
Xayah · ADC
2 / 6 / 3
31.3% KP
16,286
27.1% share
9,544g
187 CS · 7.6/m
drewΙevin#ban
Rakan · Support
1 / 5 / 5
37.5% KP
2,419
4% share
6,329g
20 CS · 0.8/m
Red side
Victoryduguitos#br1
Pantheon · Top
4 / 4 / 4
30.8% KP
24,559
26.2% share
9,599g
175 CS · 7.1/m
STEPZ#asd
Jarvan IV · Jungle
8 / 3 / 7
57.7% KP
18,981
20.2% share
12,720g
229 CS · 9.3/m
mctulio12#faux
Anivia · Mid
1 / 2 / 8
34.6% KP
13,044
13.9% share
9,322g
190 CS · 7.7/m
Uncle D#demir
Draven · ADC
12 / 5 / 3
57.7% KP
30,040
32% share
15,930g
234 CS · 9.5/m
Reach#SONA
Karma · Support
1 / 2 / 13
53.8% KP
7,212
7.7% share
7,396g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
