Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 176 days ago
17 / 1 / 10
K / D / A
57.4%
Kill participation
1,168.2
Damage / min
15,361g
677.2 gold / min
20
6 placed · 0 cleared
236
10.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylubenweiniubi#br1
Garen · Top
5 / 6 / 4
19.1% KP
15,968
13.4% share
9,702g
170 CS · 7.5/m
STEPZ#asd
Aatrox · Jungle
17 / 1 / 10
57.4% KP
26,499
22.3% share
15,361g
236 CS · 10.4/m
youngliu#年輕時死亡
Hwei · Mid
9 / 3 / 16
53.2% KP
36,726
30.9% share
11,258g
165 CS · 7.3/m
ナルト#2500
Kai'Sa · ADC
10 / 5 / 10
42.6% KP
22,327
18.8% share
14,502g
175 CS · 7.7/m
SBK ivaD#levis
Neeko · Support
6 / 7 / 20
55.3% KP
17,475
14.7% share
9,524g
26 CS · 1.1/m
Red side
Defeatsnow#may
Jayce · Top
5 / 7 / 3
36.4% KP
20,574
24.2% share
10,544g
204 CS · 9/m
EST Sinatra#wmo
Rengar · Jungle
6 / 13 / 5
50% KP
17,207
20.3% share
9,276g
109 CS · 4.8/m
vanille noisette#ponkã
Anivia · Mid
1 / 8 / 4
22.7% KP
15,022
17.7% share
7,662g
176 CS · 7.8/m
BEzebu#obaid
Ezreal · ADC
8 / 8 / 2
45.5% KP
18,889
22.2% share
10,168g
131 CS · 5.8/m
L4zzzy#Manu
Swain · Support
2 / 11 / 9
50% KP
13,277
15.6% share
7,122g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
