Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 172 days ago
13 / 5 / 9
K / D / A
57.9%
Kill participation
1,105.1
Damage / min
15,437g
615.8 gold / min
33
10 placed · 0 cleared
211
8.4 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHeimerdinger#QUATO
Heimerdinger · Top
4 / 8 / 1
21.7% KP
24,867
30.1% share
8,517g
148 CS · 5.9/m
Feichang Kinder#3217
Lee Sin · Jungle
6 / 7 / 4
43.5% KP
15,676
19% share
11,273g
187 CS · 7.5/m
GBTR3M#br1
Ryze · Mid
1 / 9 / 6
30.4% KP
16,258
19.7% share
8,236g
195 CS · 7.8/m
karakuri circus#samir
Samira · ADC
10 / 7 / 4
60.9% KP
19,329
23.4% share
12,987g
188 CS · 7.5/m
BetoCarreiro#BC1
Thresh · Support
2 / 7 / 9
47.8% KP
6,454
7.8% share
7,067g
27 CS · 1.1/m
Red side
VictoryPRIME THEPUTZMAN#1VS10
Urgot · Top
2 / 4 / 4
15.8% KP
11,701
11.8% share
11,073g
208 CS · 8.3/m
STEPZ#asd
Naafiri · Jungle
13 / 5 / 9
57.9% KP
27,702
27.9% share
15,437g
211 CS · 8.4/m
tung tung satan#diabo
Kassadin · Mid
18 / 5 / 7
65.8% KP
39,930
40.3% share
15,277g
190 CS · 7.6/m
ruby#zx6r
Ezreal · ADC
3 / 5 / 9
31.6% KP
12,130
12.2% share
11,535g
213 CS · 8.5/m
Fired by China#Kwaii
Leona · Support
2 / 4 / 13
39.5% KP
7,696
7.8% share
7,396g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
