Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 172 days ago
9 / 5 / 14
K / D / A
57.5%
Kill participation
1,151.6
Damage / min
14,325g
585.9 gold / min
26
9 placed · 0 cleared
237
9.7 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOSEPHZEUSMODE#0001
Volibear · Top
15 / 5 / 5
50% KP
26,417
26% share
15,603g
194 CS · 7.9/m
STEPZ#asd
Lillia · Jungle
9 / 5 / 14
57.5% KP
28,156
27.7% share
14,325g
237 CS · 9.7/m
pellegrini#goat
Akshan · Mid
8 / 7 / 12
50% KP
19,268
19% share
11,466g
150 CS · 6.1/m
Exu Cavera2#ZECAG
Tristana · ADC
5 / 9 / 9
35% KP
16,457
16.2% share
11,542g
149 CS · 6.1/m
Yutaka#CN1
Anivia · Support
3 / 4 / 20
57.5% KP
11,185
11% share
9,320g
32 CS · 1.3/m
Red side
Defeatcaio jun#spear
Pantheon · Top
4 / 9 / 3
23.3% KP
13,212
14.1% share
8,971g
151 CS · 6.2/m
4 L a N#Kick
Naafiri · Jungle
12 / 9 / 3
50% KP
20,640
22% share
14,189g
169 CS · 6.9/m
Garde#7878
Diana · Mid
6 / 8 / 5
36.7% KP
23,953
25.5% share
10,872g
176 CS · 7.2/m
seppuku#shi
Ezreal · ADC
5 / 6 / 8
43.3% KP
28,385
30.2% share
12,313g
192 CS · 7.9/m
brunno#1404
Braum · Support
3 / 8 / 12
50% KP
7,825
8.3% share
8,299g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
