Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 171 days ago
9 / 5 / 10
K / D / A
63.3%
Kill participation
1,052.5
Damage / min
13,451g
477.8 gold / min
40
10 placed · 5 cleared
225
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcareca gigante#atrox
Aatrox · Top
8 / 6 / 4
60% KP
28,881
27.4% share
12,319g
196 CS · 7/m
anguish#thur
Hecarim · Jungle
9 / 5 / 6
75% KP
23,272
22.1% share
13,548g
221 CS · 7.9/m
Tutsz#1612
Galio · Mid
2 / 4 / 6
40% KP
30,162
28.6% share
9,795g
212 CS · 7.5/m
rogy#0020
Sivir · ADC
1 / 6 / 6
35% KP
11,686
11.1% share
11,040g
221 CS · 7.9/m
Kayletárgica#BR1
Karma · Support
0 / 9 / 7
35% KP
11,398
10.8% share
6,809g
30 CS · 1.1/m
Red side
VictorySion Aposentado#Death
Ornn · Top
3 / 6 / 10
43.3% KP
22,950
17.1% share
10,891g
204 CS · 7.2/m
STEPZ#asd
Xin Zhao · Jungle
9 / 5 / 10
63.3% KP
29,628
22.1% share
13,451g
225 CS · 8/m
Guinjo#br1
Sylas · Mid
3 / 7 / 7
33.3% KP
21,540
16.1% share
10,948g
202 CS · 7.2/m
leviT#peao
Ezreal · ADC
14 / 1 / 8
73.3% KP
50,842
38% share
20,357g
299 CS · 10.6/m
Resiliência#BR10
Nami · Support
1 / 1 / 24
83.3% KP
8,910
6.7% share
9,173g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
