Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 171 days ago
21 / 13 / 18
K / D / A
67.2%
Kill participation
1,537.9
Damage / min
28,296g
543.6 gold / min
88
41 placed · 9 cleared
363
7 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMattzera SL#BR0
Cassiopeia · Top
6 / 21 / 7
22.4% KP
42,449
14.4% share
16,830g
270 CS · 5.2/m
STEPZ#asd
Lee Sin · Jungle
21 / 13 / 18
67.2% KP
80,046
27.2% share
28,296g
363 CS · 7/m
vai da bigode#bigas
Ryze · Mid
9 / 12 / 15
41.4% KP
54,279
18.5% share
22,350g
360 CS · 6.9/m
marcoladafederal#br1
Varus · ADC
15 / 7 / 14
50% KP
66,685
22.7% share
26,444g
332 CS · 6.4/m
oceann#BELG
Brand · Support
7 / 6 / 24
53.4% KP
50,323
17.1% share
18,037g
90 CS · 1.7/m
Red side
Defeat7 de copas 방#shen
Shen · Top
10 / 13 / 20
50.8% KP
31,915
11.7% share
17,216g
210 CS · 4/m
Dear lnsanity#br1
Nocturne · Jungle
19 / 9 / 18
62.7% KP
49,453
18.1% share
26,527g
307 CS · 5.9/m
euphoria#zxzzx
Kassadin · Mid
18 / 14 / 10
47.5% KP
75,776
27.8% share
25,462g
343 CS · 6.6/m
Irrita#9999
Smolder · ADC
11 / 14 / 11
37.3% KP
69,363
25.4% share
23,038g
354 CS · 6.8/m
PepinoMaritimo#BR1
Zyra · Support
1 / 8 / 23
40.7% KP
46,439
17% share
15,344g
99 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
