Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 170 days ago
4 / 5 / 11
K / D / A
75%
Kill participation
927.3
Damage / min
11,862g
396.1 gold / min
38
19 placed · 2 cleared
222
7.4 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFenecios#Lindo
Dr. Mundo · Top
6 / 7 / 3
32.1% KP
29,953
30% share
14,092g
242 CS · 8.1/m
vanitas#vito
Rek'Sai · Jungle
7 / 4 / 8
53.6% KP
20,352
20.4% share
13,323g
192 CS · 6.4/m
Oganja#421
Graves · Mid
7 / 2 / 8
53.6% KP
24,274
24.3% share
13,700g
260 CS · 8.7/m
Kiko Formoso#LLL
Kai'Sa · ADC
7 / 3 / 2
32.1% KP
15,806
15.8% share
13,164g
206 CS · 6.9/m
Kisuni#KSN
Sona · Support
1 / 4 / 13
50% KP
9,585
9.6% share
9,490g
32 CS · 1.1/m
Red side
DefeatHimalaya#BR0
Quinn · Top
5 / 10 / 5
50% KP
25,946
19.1% share
11,994g
206 CS · 6.9/m
STEPZ#asd
Lee Sin · Jungle
4 / 5 / 11
75% KP
27,774
20.4% share
11,862g
222 CS · 7.4/m
NAH ID WIN#ZAKKO
Xerath · Mid
4 / 6 / 7
55% KP
25,871
19% share
11,069g
214 CS · 7.1/m
BelvisLOL#Belvi
Senna · ADC
4 / 2 / 10
70% KP
28,033
20.6% share
13,159g
231 CS · 7.7/m
Equinócio#hope
Lux · Support
3 / 5 / 9
60% KP
28,319
20.8% share
8,976g
64 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
