Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 170 days ago
18 / 7 / 13
K / D / A
67.4%
Kill participation
1,764
Damage / min
18,721g
635.7 gold / min
35
7 placed · 2 cleared
234
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuilhermito#leona
Quinn · Top
18 / 8 / 8
60.5% KP
50,127
37.9% share
16,399g
167 CS · 5.7/m
JACKD4NIELS#br1
Briar · Jungle
5 / 14 / 7
27.9% KP
16,941
12.8% share
10,348g
151 CS · 5.1/m
Change Storm#BR1
Katarina · Mid
9 / 9 / 13
51.2% KP
28,509
21.5% share
13,137g
210 CS · 7.1/m
Yamal#love
Miss Fortune · ADC
9 / 8 / 10
44.2% KP
25,088
19% share
14,492g
171 CS · 5.8/m
Sänti#BR1
Seraphine · Support
2 / 7 / 17
44.2% KP
11,628
8.8% share
9,539g
29 CS · 1/m
Red side
VictoryNEON Black#BR35
Gragas · Top
9 / 8 / 9
39.1% KP
22,648
15.4% share
12,187g
154 CS · 5.2/m
STEPZ#asd
Ambessa · Jungle
18 / 7 / 13
67.4% KP
51,950
35.3% share
18,721g
234 CS · 7.9/m
fettao#crk
Viktor · Mid
4 / 10 / 6
21.7% KP
27,156
18.5% share
10,830g
169 CS · 5.7/m
Stephen Kirk#BigE
Smolder · ADC
11 / 6 / 11
47.8% KP
30,407
20.7% share
15,482g
237 CS · 8/m
Freedon#br1
Sona · Support
4 / 12 / 25
63% KP
14,826
10.1% share
10,911g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
