Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 170 days ago
17 / 5 / 14
K / D / A
88.6%
Kill participation
1,609.7
Damage / min
18,824g
628.2 gold / min
43
10 placed · 3 cleared
245
8.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNEON Black#BR35
Gragas · Top
5 / 4 / 9
43.8% KP
25,326
22.9% share
11,537g
227 CS · 7.6/m
Pixel#NUNU
Nunu & Willump · Jungle
6 / 6 / 12
56.3% KP
12,511
11.3% share
11,126g
137 CS · 4.6/m
lukão#lukas
Katarina · Mid
14 / 8 / 5
59.4% KP
28,462
25.8% share
12,944g
176 CS · 5.9/m
james bond#ag007
Jhin · ADC
7 / 7 / 9
50% KP
33,667
30.5% share
14,747g
219 CS · 7.3/m
teuzinBALA#BR01
Rell · Support
0 / 10 / 15
46.9% KP
10,439
9.5% share
8,008g
37 CS · 1.2/m
Red side
Victorypolgarlol#febem
Singed · Top
1 / 7 / 12
37.1% KP
24,417
17.9% share
10,871g
241 CS · 8/m
STEPZ#asd
Vi · Jungle
17 / 5 / 14
88.6% KP
48,236
35.3% share
18,824g
245 CS · 8.2/m
Valdomiro da TI#lol
Xerath · Mid
6 / 7 / 10
45.7% KP
27,699
20.3% share
11,224g
162 CS · 5.4/m
Caster#BR01
Kai'Sa · ADC
11 / 7 / 10
60% KP
29,983
22% share
15,279g
198 CS · 6.6/m
Voti#BR01
Milio · Support
0 / 7 / 23
65.7% KP
6,228
4.6% share
8,454g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
