Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 169 days ago
12 / 8 / 2
K / D / A
51.9%
Kill participation
1,108.6
Damage / min
13,674g
469.6 gold / min
37
22 placed · 1 cleared
196
6.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDominância#miau
Aatrox · Top
1 / 7 / 3
14.8% KP
20,327
19.1% share
9,508g
200 CS · 6.9/m
STEPZ#asd
Lee Sin · Jungle
12 / 8 / 2
51.9% KP
32,278
30.3% share
13,674g
196 CS · 6.7/m
ICE FIDDLESTICKS#ICE
Fiddlesticks · Mid
5 / 9 / 6
40.7% KP
20,551
19.3% share
10,606g
138 CS · 4.7/m
atirado01#br1
Varus · ADC
8 / 10 / 3
40.7% KP
28,009
26.3% share
13,537g
193 CS · 6.6/m
Farofa de Tatu#PPGO
Soraka · Support
1 / 6 / 17
66.7% KP
5,423
5.1% share
8,984g
28 CS · 1/m
Red side
VictoryGerso o surdo#BR1
Kennen · Top
5 / 6 / 6
27.5% KP
25,196
18.5% share
10,878g
183 CS · 6.3/m
cinesia#zzz
Talon · Jungle
6 / 5 / 8
35% KP
19,344
14.2% share
15,250g
270 CS · 9.3/m
pharsyde#ana
Zed · Mid
15 / 3 / 10
62.5% KP
48,830
35.8% share
20,386g
240 CS · 8.2/m
julho aura67#julho
Karthus · ADC
10 / 8 / 8
45% KP
27,024
19.8% share
14,175g
190 CS · 6.5/m
rotten beauty#069
Bard · Support
4 / 5 / 17
52.5% KP
16,036
11.8% share
10,974g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
