Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 169 days ago
10 / 7 / 3
K / D / A
81.3%
Kill participation
909.4
Damage / min
13,633g
467.7 gold / min
25
6 placed · 0 cleared
199
6.8 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrunão#8631
Ornn · Top
3 / 1 / 15
52.9% KP
20,294
17.7% share
10,923g
198 CS · 6.8/m
QG king dâmocles#90210
Jarvan IV · Jungle
10 / 2 / 19
85.3% KP
39,476
34.4% share
15,723g
239 CS · 8.2/m
Jm Sacoleiro#Jmm
Ahri · Mid
7 / 4 / 4
32.4% KP
23,612
20.6% share
12,202g
232 CS · 8/m
Matusu#br2
Jinx · ADC
13 / 5 / 5
52.9% KP
27,636
24.1% share
15,883g
231 CS · 7.9/m
keria gala#duro
Milio · Support
1 / 4 / 22
67.6% KP
3,821
3.3% share
8,874g
25 CS · 0.9/m
Red side
DefeatCALLGFCOMDARIUS#AGORA
Trundle · Top
1 / 8 / 0
6.3% KP
11,108
13.6% share
11,245g
218 CS · 7.5/m
STEPZ#asd
Vi · Jungle
10 / 7 / 3
81.3% KP
26,510
32.5% share
13,633g
199 CS · 6.8/m
pedro pessanha#br1
Kayn · Mid
2 / 5 / 1
18.8% KP
15,346
18.8% share
9,969g
222 CS · 7.6/m
mzy#Yukio
Lucian · ADC
2 / 6 / 5
43.8% KP
21,218
26% share
11,119g
224 CS · 7.7/m
Painsouza#sds
Nami · Support
1 / 9 / 7
50% KP
7,296
9% share
7,902g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
