Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 167 days ago
13 / 6 / 9
K / D / A
73.3%
Kill participation
1,443.1
Damage / min
15,001g
641.5 gold / min
15
9 placed · 0 cleared
211
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRM Lukinha pjl#2003
Irelia · Top
3 / 9 / 3
35.3% KP
16,727
29.6% share
8,637g
146 CS · 6.2/m
anonymous yi#wuju
Kha'Zix · Jungle
3 / 4 / 3
35.3% KP
10,036
17.7% share
10,675g
172 CS · 7.4/m
NAH ID WIN#ZAKKO
Akali · Mid
6 / 8 / 1
41.2% KP
13,923
24.6% share
9,636g
165 CS · 7.1/m
Evangeline#Lyria
Twitch · ADC
5 / 2 / 2
41.2% KP
11,132
19.7% share
10,213g
179 CS · 7.7/m
Matsouza#TARIC
Taric · Support
0 / 7 / 10
58.8% KP
4,758
8.4% share
6,963g
58 CS · 2.5/m
Red side
VictorySTEPZ#asd
Jayce · Top
13 / 6 / 9
73.3% KP
33,745
40.6% share
15,001g
211 CS · 9/m
Sr Potter#LKZ2
Xin Zhao · Jungle
5 / 2 / 7
40% KP
9,422
11.3% share
10,343g
166 CS · 7.1/m
Laudetur Domini#GOD
Azir · Mid
5 / 1 / 9
46.7% KP
19,776
23.8% share
10,968g
211 CS · 9/m
koda ツ#00000
Ashe · ADC
6 / 5 / 8
46.7% KP
15,033
18.1% share
12,503g
200 CS · 8.6/m
Koqnami#Twt
Lulu · Support
1 / 3 / 17
60% KP
5,203
6.3% share
7,441g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
