Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 166 days ago
17 / 6 / 20
K / D / A
74%
Kill participation
1,808.1
Damage / min
16,850g
608.3 gold / min
43
5 placed · 5 cleared
226
8.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLegendAhri#kyuxp
Ahri · Top
6 / 7 / 8
28% KP
22,979
15.5% share
10,427g
167 CS · 6/m
STEPZ#asd
Jarvan IV · Jungle
17 / 6 / 20
74% KP
50,083
33.7% share
16,850g
226 CS · 8.2/m
Qats#BR2
Hwei · Mid
11 / 6 / 12
46% KP
30,247
20.4% share
12,600g
202 CS · 7.3/m
Jeremias Mias#br1
Senna · ADC
9 / 3 / 21
60% KP
30,131
20.3% share
14,579g
184 CS · 6.6/m
FL Liebe#Liebe
Thresh · Support
7 / 3 / 28
70% KP
15,153
10.2% share
10,423g
27 CS · 1/m
Red side
DefeatDr cj#kek
Irelia · Top
6 / 9 / 0
24% KP
19,430
20.2% share
11,768g
224 CS · 8.1/m
pekaw#pekaw
Lillia · Jungle
11 / 9 / 4
60% KP
22,799
23.7% share
15,600g
187 CS · 6.8/m
Enga#PUNGA
Smolder · Mid
5 / 12 / 8
52% KP
30,363
31.6% share
12,015g
211 CS · 7.6/m
Mylas#br1
Brand · ADC
1 / 11 / 5
24% KP
12,798
13.3% share
8,925g
157 CS · 5.7/m
Zkrules#Zks
Bard · Support
2 / 9 / 13
60% KP
10,713
11.1% share
8,547g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
