Match history
Vi champion portrait

Vi

Victory

Ranked Solo/Duo · 166 days ago

29:40Live Riot data

14 / 8 / 19

K / D / A

68.8%

Kill participation

1,045.4

Damage / min

15,741g

530.6 gold / min

43

15 placed · 2 cleared

208

7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

5

Towers

1

Inhibitors

1

Herald

Red side

3

Dragons

1

Baron

9

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Brand+414 gold / +1 CS

Difference from the opponent Riot assigned to your role.

15. minute · Brand+1,706 gold / +14 CS

Difference from the opponent Riot assigned to your role.

20. minute · Brand+1,950 gold / +19 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1706 gold and +14 CS versus Brand.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 3:16.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

15 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,9357,87111,80615,7410:007:2514:5022:1529:40
Vi: 15,741

Events and purchases

Kill · Irelia → Ornn
Kill · Ornn → Irelia
Kill · Mel → Vi
Kill · Lulu → Mel
Kill · Bard → Lulu
Kill · Brand → Aurora
Kill · Irelia → Ornn
Kill · Map → Irelia
Objective · Vi · Ocean Dragon
Kill · Vi → Brand
Kill · Mel → Vi
Kill · Irelia → Ornn
Kill · Aurora → Mel
Kill · Aurora → Bard
Kill · Vi → Irelia
Objective · Brand · Void Grub
Objective · Brand · Void Grub
Objective · Brand · Void Grub
Kill · Mel → Aurora
Kill · Aurora → Mel
Kill · Varus → Lulu
Kill · Vi → Varus
Kill · Aurora → Bard
Kill · Aurora → Brand
Kill · Brand → Lulu
Kill · Vi → Bard
Kill · Aurora → Brand
Kill · Vi → Mel
Kill · Irelia → Vi
Building destroyed · Irelia · Outer turret
Kill · Aurora → Brand
Kill · Vi → Bard
Kill · Aurora → Varus
Kill · Irelia → Lulu
Kill · Irelia → Sivir
Building destroyed · Mel · Outer turret
Objective · Vi · Mountain Dragon
Building destroyed · Irelia · Outer turret
Kill · Mel → Ornn
Kill · Vi → Mel
Kill · Varus → Vi
Kill · Brand → Lulu
Kill · Varus → Ornn
Objective · Brand · Rift Herald
Kill · Irelia → Sivir
Kill · Varus → Vi
Kill · Ornn → Brand
Kill · Mel → Sivir
Kill · Aurora → Irelia
Kill · Aurora → Mel

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
33 / 49 / 6259,825g · 125,107 damage
PlayerKDA · KPDamageGold · CSItems
Irelia champion portrait

yRafex#irelK

Irelia · Top

11 / 8 / 7

54.5% KP

28,962

23.1% share

14,460g

208 CS · 7/m

Brand champion portrait

dlwlrma#sccp

Brand · Jungle

4 / 12 / 16

60.6% KP

24,465

19.6% share

10,976g

172 CS · 5.8/m

Mel champion portrait

sacoliros#PixGG

Mel · Mid

11 / 11 / 10

63.6% KP

37,230

29.8% share

12,460g

186 CS · 6.3/m

Varus champion portrait

crazy in love#casp

Varus · ADC

6 / 8 / 8

42.4% KP

25,243

20.2% share

13,302g

203 CS · 6.8/m

Bard champion portrait

P0RTEIR0#BRA

Bard · Support

1 / 10 / 21

66.7% KP

9,207

7.4% share

8,627g

25 CS · 0.8/m

Red side

Victory
48 / 33 / 10871,990g · 135,614 damage
PlayerKDA · KPDamageGold · CSItems
Ornn champion portrait

Be o Insano#Snow

Ornn · Top

4 / 7 / 16

41.7% KP

18,361

13.5% share

11,678g

178 CS · 6/m

Vi champion portrait

STEPZ#asd

Vi · Jungle

14 / 8 / 19

68.8% KP

31,015

22.9% share

15,741g

208 CS · 7/m

Aurora champion portrait

Rudes#RUDES

Aurora · Mid

21 / 6 / 17

79.2% KP

50,205

37% share

15,588g

166 CS · 5.6/m

Sivir champion portrait

Soul#KRADC

Sivir · ADC

7 / 3 / 23

62.5% KP

28,719

21.2% share

19,449g

300 CS · 10.1/m

Lulu champion portrait

nina mata noob#hehe

Lulu · Support

2 / 9 / 33

72.9% KP

7,314

5.4% share

9,534g

21 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.