Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 166 days ago
14 / 8 / 19
K / D / A
68.8%
Kill participation
1,045.4
Damage / min
15,741g
530.6 gold / min
43
15 placed · 2 cleared
208
7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatyRafex#irelK
Irelia · Top
11 / 8 / 7
54.5% KP
28,962
23.1% share
14,460g
208 CS · 7/m
dlwlrma#sccp
Brand · Jungle
4 / 12 / 16
60.6% KP
24,465
19.6% share
10,976g
172 CS · 5.8/m
sacoliros#PixGG
Mel · Mid
11 / 11 / 10
63.6% KP
37,230
29.8% share
12,460g
186 CS · 6.3/m
crazy in love#casp
Varus · ADC
6 / 8 / 8
42.4% KP
25,243
20.2% share
13,302g
203 CS · 6.8/m
P0RTEIR0#BRA
Bard · Support
1 / 10 / 21
66.7% KP
9,207
7.4% share
8,627g
25 CS · 0.8/m
Red side
VictoryBe o Insano#Snow
Ornn · Top
4 / 7 / 16
41.7% KP
18,361
13.5% share
11,678g
178 CS · 6/m
STEPZ#asd
Vi · Jungle
14 / 8 / 19
68.8% KP
31,015
22.9% share
15,741g
208 CS · 7/m
Rudes#RUDES
Aurora · Mid
21 / 6 / 17
79.2% KP
50,205
37% share
15,588g
166 CS · 5.6/m
Soul#KRADC
Sivir · ADC
7 / 3 / 23
62.5% KP
28,719
21.2% share
19,449g
300 CS · 10.1/m
nina mata noob#hehe
Lulu · Support
2 / 9 / 33
72.9% KP
7,314
5.4% share
9,534g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
