Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 164 days ago
22 / 1 / 11
K / D / A
91.7%
Kill participation
1,608.2
Damage / min
17,963g
777.6 gold / min
28
8 placed · 3 cleared
219
9.5 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Arte do Feed#FF15
Singed · Top
1 / 6 / 4
29.4% KP
13,395
17.7% share
8,230g
175 CS · 7.6/m
darkencry#rank1
Kayn · Jungle
6 / 12 / 1
41.2% KP
15,163
20% share
8,950g
121 CS · 5.2/m
GDG Lord800#mid
Ahri · Mid
5 / 6 / 5
58.8% KP
22,462
29.6% share
9,991g
183 CS · 7.9/m
Filipoppy#Poppy
Kai'Sa · ADC
4 / 5 / 7
64.7% KP
19,685
26% share
11,429g
199 CS · 8.6/m
Silence#CN1
Nautilus · Support
1 / 8 / 6
41.2% KP
5,133
6.8% share
6,157g
26 CS · 1.1/m
Red side
VictoryDaniELA#mouse
Morgana · Top
4 / 4 / 5
25% KP
15,987
16.5% share
9,678g
181 CS · 7.8/m
STEPZ#asd
Rek'Sai · Jungle
22 / 1 / 11
91.7% KP
37,150
38.3% share
17,963g
219 CS · 9.5/m
itachigod157#br1
Taliyah · Mid
5 / 4 / 11
44.4% KP
17,129
17.6% share
9,956g
166 CS · 7.2/m
DjTR1#paiN
Caitlyn · ADC
3 / 7 / 10
36.1% KP
16,239
16.7% share
10,884g
169 CS · 7.3/m
it wsant me#2pac
Thresh · Support
2 / 2 / 17
52.8% KP
10,544
10.9% share
7,079g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
