Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 163 days ago
17 / 6 / 1
K / D / A
54.5%
Kill participation
1,709.5
Damage / min
17,991g
607.5 gold / min
45
10 placed · 9 cleared
260
8.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArromba Femboy#Chefe
Illaoi · Top
6 / 4 / 2
32% KP
22,107
20% share
14,173g
258 CS · 8.7/m
lurkeroftheloch#emry
Rek'Sai · Jungle
9 / 8 / 5
56% KP
23,300
21.1% share
13,103g
189 CS · 6.4/m
amish#giri
Vladimir · Mid
4 / 10 / 4
32% KP
27,354
24.7% share
10,491g
217 CS · 7.3/m
Skyllen#2436
Varus · ADC
3 / 5 / 5
32% KP
24,548
22.2% share
12,002g
255 CS · 8.6/m
Nyguu#6767
Senna · Support
3 / 6 / 7
40% KP
13,254
12% share
8,950g
36 CS · 1.2/m
Red side
Victoryaqquarela#3233
Garen · Top
5 / 5 / 4
27.3% KP
24,161
16.2% share
11,725g
183 CS · 6.2/m
STEPZ#asd
Vayne · Jungle
17 / 6 / 1
54.5% KP
50,630
34% share
17,991g
260 CS · 8.8/m
marcoladafederal#br1
Viktor · Mid
6 / 7 / 7
39.4% KP
36,577
24.5% share
13,215g
252 CS · 8.5/m
gethsemane#shade
Smolder · ADC
5 / 4 / 5
30.3% KP
28,872
19.4% share
14,555g
253 CS · 8.5/m
Só salvo o GmK#Cura
Nami · Support
0 / 3 / 18
54.5% KP
8,770
5.9% share
9,237g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
