Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 163 days ago
13 / 3 / 11
K / D / A
75%
Kill participation
966.9
Damage / min
14,642g
668.6 gold / min
35
7 placed · 4 cleared
221
10.1 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Olaf · Top
4 / 9 / 1
31.3% KP
22,088
39.1% share
7,779g
131 CS · 6/m
rafashowbjj#br2
Evelynn · Jungle
5 / 4 / 1
37.5% KP
9,434
16.7% share
8,078g
102 CS · 4.7/m
Natus Vincere#BR7
Ahri · Mid
4 / 9 / 1
31.3% KP
9,705
17.2% share
8,246g
159 CS · 7.3/m
mars1#666
Smolder · ADC
2 / 5 / 2
25% KP
8,737
15.5% share
8,120g
185 CS · 8.4/m
Whoanma#WHO
Seraphine · Support
1 / 5 / 5
37.5% KP
6,550
11.6% share
5,962g
54 CS · 2.5/m
Red side
Victoryelectricity#zzz
Vladimir · Top
6 / 2 / 5
34.4% KP
12,041
16% share
10,740g
185 CS · 8.4/m
STEPZ#asd
Jarvan IV · Jungle
13 / 3 / 11
75% KP
21,175
28.1% share
14,642g
221 CS · 10.1/m
Tkk#BR2
Tristana · Mid
3 / 3 / 6
28.1% KP
13,768
18.3% share
12,033g
201 CS · 9.2/m
Fialinhow#br1
Syndra · ADC
2 / 5 / 7
28.1% KP
10,869
14.4% share
9,461g
189 CS · 8.6/m
FlapBoB#Clown
Sylas · Support
8 / 3 / 9
53.1% KP
17,479
23.2% share
8,797g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
