Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 163 days ago
28 / 4 / 8
K / D / A
75%
Kill participation
2,185.9
Damage / min
19,981g
729.2 gold / min
31
4 placed · 6 cleared
221
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRMD demonn#2006
Jax · Top
8 / 8 / 5
41.9% KP
24,646
22% share
11,952g
201 CS · 7.3/m
PEDESTAL#BRL
Vi · Jungle
3 / 12 / 7
32.3% KP
6,563
5.9% share
9,663g
121 CS · 4.4/m
Enga#PUNGA
Zoe · Mid
4 / 8 / 9
41.9% KP
31,350
28% share
9,558g
166 CS · 6.1/m
Cafajeste chucro#louco
Caitlyn · ADC
6 / 9 / 10
51.6% KP
22,782
20.4% share
12,972g
197 CS · 7.2/m
Lamp VI Britania#br1
Neeko · Support
10 / 12 / 9
61.3% KP
26,501
23.7% share
11,604g
76 CS · 2.8/m
Red side
Victorybaba yaga#rick
Garen · Top
4 / 9 / 1
10.4% KP
13,196
10.4% share
10,616g
174 CS · 6.4/m
STEPZ#asd
Vayne · Jungle
28 / 4 / 8
75% KP
59,895
47.3% share
19,981g
221 CS · 8.1/m
Pedredu#plate
Zac · Mid
4 / 4 / 8
25% KP
10,021
7.9% share
10,670g
172 CS · 6.3/m
Guarda Chuva#AMORA
Smolder · ADC
12 / 7 / 12
50% KP
36,028
28.5% share
15,405g
177 CS · 6.5/m
gabis#nyeme
Janna · Support
0 / 7 / 29
60.4% KP
7,369
5.8% share
9,565g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
