Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 159 days ago
11 / 4 / 17
K / D / A
70%
Kill participation
1,016.1
Damage / min
16,627g
557.6 gold / min
31
7 placed · 2 cleared
252
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryventigena#brie
Naafiri · Top
6 / 6 / 4
25% KP
20,444
18.4% share
12,245g
201 CS · 6.7/m
STEPZ#asd
Jarvan IV · Jungle
11 / 4 / 17
70% KP
30,298
27.3% share
16,627g
252 CS · 8.5/m
brunindev#TMG
Hwei · Mid
4 / 12 / 5
22.5% KP
12,794
11.5% share
9,040g
136 CS · 4.6/m
Rust Cohle#34071
Kai'Sa · ADC
17 / 3 / 8
62.5% KP
37,988
34.3% share
19,477g
287 CS · 9.6/m
biielsaantos#br1
Leona · Support
2 / 5 / 19
52.5% KP
9,373
8.5% share
9,202g
22 CS · 0.7/m
Red side
DefeatNoob#rikye
Ryze · Top
8 / 6 / 8
53.3% KP
28,889
30.2% share
12,925g
239 CS · 8/m
Bola legends#1998
Kha'Zix · Jungle
4 / 12 / 5
30% KP
12,193
12.8% share
11,088g
152 CS · 5.1/m
pragma#prag
Zed · Mid
11 / 9 / 4
50% KP
28,303
29.6% share
15,132g
198 CS · 6.6/m
azizam#best
Caitlyn · ADC
5 / 9 / 6
36.7% KP
17,543
18.4% share
12,351g
238 CS · 8/m
Linnas#BR1
Bard · Support
2 / 4 / 11
43.3% KP
8,649
9% share
8,993g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
