Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 159 days ago
20 / 5 / 10
K / D / A
62.5%
Kill participation
1,498.2
Damage / min
16,144g
650.1 gold / min
36
13 placed · 1 cleared
223
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzeiken#2106
Fiora · Top
8 / 8 / 4
42.9% KP
26,559
32.9% share
12,620g
178 CS · 7.2/m
caiozera#케인 사신
Kayn · Jungle
7 / 13 / 6
46.4% KP
20,529
25.4% share
11,137g
130 CS · 5.2/m
zziF#SNAI
Fizz · Mid
5 / 11 / 5
35.7% KP
13,794
17.1% share
9,391g
127 CS · 5.1/m
vitra#mari
Jhin · ADC
4 / 9 / 6
35.7% KP
11,708
14.5% share
9,711g
177 CS · 7.1/m
rosemary#shift
Nami · Support
4 / 7 / 14
64.3% KP
8,096
10% share
9,325g
26 CS · 1/m
Red side
VictoryKauamReiDelas xD#GP 1
Gangplank · Top
8 / 8 / 6
29.2% KP
27,489
22.6% share
14,041g
207 CS · 8.3/m
STEPZ#asd
Sylas · Jungle
20 / 5 / 10
62.5% KP
37,206
30.6% share
16,144g
223 CS · 9/m
wolfinho123#br1
Annie · Mid
9 / 3 / 6
31.3% KP
23,872
19.6% share
11,835g
164 CS · 6.6/m
Psycho Killer#04I29
Karthus · ADC
6 / 7 / 11
35.4% KP
24,984
20.5% share
11,945g
199 CS · 8/m
reizinho#sala7
Nautilus · Support
5 / 5 / 10
31.3% KP
8,222
6.8% share
8,544g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
