Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 159 days ago
10 / 6 / 8
K / D / A
69.2%
Kill participation
757.8
Damage / min
13,843g
478.4 gold / min
41
9 placed · 8 cleared
213
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAh Ça Ira#ÇaIra
Aurora · Top
2 / 5 / 7
28.1% KP
15,189
14.4% share
10,033g
210 CS · 7.3/m
ChanningaJc#br1
Vi · Jungle
3 / 7 / 9
37.5% KP
15,203
14.4% share
10,819g
157 CS · 5.4/m
Peccato#BR1
Malzahar · Mid
7 / 6 / 15
68.8% KP
23,548
22.3% share
12,969g
204 CS · 7.1/m
hplt#BR2
Caitlyn · ADC
18 / 4 / 4
68.8% KP
41,666
39.5% share
20,982g
262 CS · 9.1/m
Péricles do PCC#br1
Bard · Support
2 / 4 / 20
68.8% KP
9,809
9.3% share
9,790g
26 CS · 0.9/m
Red side
DefeatPorongosaurusREX#9000
Singed · Top
1 / 6 / 8
34.6% KP
14,121
16.9% share
10,725g
252 CS · 8.7/m
STEPZ#asd
Jarvan IV · Jungle
10 / 6 / 8
69.2% KP
21,927
26.2% share
13,843g
213 CS · 7.4/m
GG o Brabo#br1
Yasuo · Mid
7 / 11 / 3
38.5% KP
12,213
14.6% share
12,823g
228 CS · 7.9/m
02062007#LGFS
Samira · ADC
3 / 5 / 5
30.8% KP
10,168
12.1% share
11,210g
191 CS · 6.6/m
Turer#br1
Vel'Koz · Support
5 / 5 / 6
42.3% KP
25,313
30.2% share
9,542g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
