Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 158 days ago
12 / 10 / 5
K / D / A
60.7%
Kill participation
1,501.3
Damage / min
16,643g
465.3 gold / min
35
15 placed · 2 cleared
270
7.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFalblanqi#blanc
Malphite · Top
6 / 9 / 6
42.9% KP
25,739
18% share
14,027g
221 CS · 6.2/m
Odin#pog
Jarvan IV · Jungle
4 / 14 / 15
67.9% KP
18,088
12.6% share
12,589g
158 CS · 4.4/m
STEPZ#asd
Vayne · Mid
12 / 10 / 5
60.7% KP
53,697
37.5% share
16,643g
270 CS · 7.5/m
DarkVentus#br1
Sivir · ADC
5 / 10 / 8
46.4% KP
35,290
24.6% share
19,125g
338 CS · 9.5/m
iska#br2
Lulu · Support
1 / 9 / 16
60.7% KP
10,553
7.4% share
9,655g
28 CS · 0.8/m
Red side
Victoryanakin#curse
Kayle · Top
2 / 7 / 12
26.9% KP
18,679
10.7% share
13,381g
251 CS · 7/m
emery#dzn
Pantheon · Jungle
12 / 7 / 21
63.5% KP
36,807
21.1% share
16,948g
211 CS · 5.9/m
Rexton85#br1
LeBlanc · Mid
9 / 7 / 16
48.1% KP
43,889
25.2% share
14,033g
220 CS · 6.2/m
falling cold#55555
Jhin · ADC
26 / 2 / 9
67.3% KP
63,379
36.3% share
23,349g
337 CS · 9.4/m
vivizu#caio
Karma · Support
3 / 5 / 33
69.2% KP
11,726
6.7% share
11,419g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
