Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 154 days ago
6 / 3 / 17
K / D / A
82.1%
Kill participation
743.8
Damage / min
13,523g
503.6 gold / min
37
9 placed · 2 cleared
213
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat孫悟空#Son59
Malphite · Top
5 / 4 / 7
63.2% KP
15,763
23.3% share
10,028g
178 CS · 6.6/m
TTheuzinRJ#FLA
Lee Sin · Jungle
6 / 5 / 3
47.4% KP
14,844
21.9% share
11,649g
184 CS · 6.9/m
v t#br1
Twisted Fate · Mid
3 / 9 / 5
42.1% KP
13,476
19.9% share
10,227g
215 CS · 8/m
frentista peludo#amo
Twitch · ADC
4 / 6 / 5
47.4% KP
18,415
27.2% share
10,028g
183 CS · 6.8/m
Kaorizinha#only
Yuumi · Support
1 / 4 / 9
52.6% KP
5,234
7.7% share
6,622g
12 CS · 0.4/m
Red side
Victorybipi#moes
Kennen · Top
3 / 8 / 4
25% KP
12,563
15.1% share
10,398g
196 CS · 7.3/m
STEPZ#asd
Jarvan IV · Jungle
6 / 3 / 17
82.1% KP
19,972
24% share
13,523g
213 CS · 7.9/m
undaia#neyjr
Yasuo · Mid
14 / 3 / 10
85.7% KP
27,023
32.5% share
15,958g
263 CS · 9.8/m
Messias#55555
Aphelios · ADC
5 / 3 / 10
53.6% KP
17,484
21% share
13,815g
210 CS · 7.8/m
bia 晴天#janna
Nami · Support
0 / 2 / 18
64.3% KP
6,063
7.3% share
7,665g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
