Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 153 days ago
10 / 5 / 14
K / D / A
63.2%
Kill participation
1,269.9
Damage / min
13,701g
535.5 gold / min
33
8 placed · 0 cleared
200
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThurpoppy#Poppy
Poppy · Top
1 / 8 / 4
21.7% KP
12,203
13.6% share
8,352g
172 CS · 6.7/m
dispiei#cura
Lee Sin · Jungle
4 / 9 / 4
34.8% KP
17,917
19.9% share
9,569g
118 CS · 4.6/m
Arkanoidn#K2Est
Yasuo · Mid
11 / 6 / 4
65.2% KP
31,898
35.5% share
13,228g
228 CS · 8.9/m
Artriix#0000
Yunara · ADC
5 / 9 / 5
43.5% KP
20,501
22.8% share
11,527g
198 CS · 7.7/m
Khattolk#br2
Soraka · Support
2 / 6 / 15
73.9% KP
7,410
8.2% share
8,174g
29 CS · 1.1/m
Red side
Victoryhero kenzan#111
Gwen · Top
10 / 4 / 7
44.7% KP
26,063
20.9% share
13,821g
232 CS · 9.1/m
STEPZ#asd
Skarner · Jungle
10 / 5 / 14
63.2% KP
32,489
26.1% share
13,701g
200 CS · 7.8/m
Jungle v2#br1
Twisted Fate · Mid
6 / 3 / 12
47.4% KP
18,040
14.5% share
12,885g
177 CS · 6.9/m
falling cold#55555
Aphelios · ADC
12 / 3 / 9
55.3% KP
39,707
31.8% share
16,508g
208 CS · 8.1/m
Aya#고스토사
Karma · Support
0 / 8 / 21
55.3% KP
8,392
6.7% share
8,115g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
