Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 152 days ago
13 / 7 / 4
K / D / A
47.2%
Kill participation
1,392.2
Damage / min
13,384g
480 gold / min
29
7 placed · 1 cleared
181
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOldust#BR07
Aatrox · Top
7 / 7 / 10
41.5% KP
27,000
17.5% share
12,615g
168 CS · 6/m
Marcello Cantor#avell
Rek'Sai · Jungle
9 / 4 / 17
63.4% KP
33,499
21.7% share
14,360g
199 CS · 7.1/m
Change Storm#BR1
Katarina · Mid
19 / 7 / 11
73.2% KP
62,428
40.4% share
17,214g
208 CS · 7.5/m
kadù#MAX5
Smolder · ADC
5 / 13 / 14
46.3% KP
24,803
16% share
12,315g
191 CS · 6.8/m
Linnas#BR1
Milio · Support
1 / 5 / 32
80.5% KP
6,906
4.5% share
9,526g
26 CS · 0.9/m
Red side
DefeatDEUTSCHLAND#LIEBE
Fiora · Top
7 / 8 / 4
30.6% KP
24,385
19.6% share
13,226g
190 CS · 6.8/m
STEPZ#asd
Skarner · Jungle
13 / 7 / 4
47.2% KP
38,818
31.2% share
13,384g
181 CS · 6.5/m
Jugger#333
Zac · Mid
5 / 9 / 5
27.8% KP
17,538
14.1% share
10,511g
182 CS · 6.5/m
7REXNero#ntfk
Vayne · ADC
8 / 10 / 8
44.4% KP
27,192
21.9% share
13,112g
197 CS · 7.1/m
seontaegdoem#선택됨
Leona · Support
3 / 7 / 18
58.3% KP
16,454
13.2% share
8,415g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
