Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 152 days ago
12 / 7 / 3
K / D / A
57.7%
Kill participation
1,299.5
Damage / min
18,119g
500.5 gold / min
53
13 placed · 10 cleared
255
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnkeris#0000
Garen · Top
8 / 7 / 11
44.2% KP
51,237
26.1% share
15,206g
268 CS · 7.4/m
roleplay shaco#gpt
Kha'Zix · Jungle
13 / 6 / 17
69.8% KP
54,397
27.7% share
17,292g
230 CS · 6.4/m
Dasein#1602
Ryze · Mid
10 / 1 / 12
51.2% KP
44,493
22.7% share
18,349g
328 CS · 9.1/m
Mystico#BR3
Caitlyn · ADC
6 / 7 / 13
44.2% KP
28,092
14.3% share
17,623g
273 CS · 7.5/m
Damage#xdd
Bard · Support
6 / 5 / 21
62.8% KP
18,040
9.2% share
11,841g
27 CS · 0.7/m
Red side
Defeatneymar67auramax#api
Nasus · Top
3 / 11 / 5
30.8% KP
21,794
14.1% share
12,577g
225 CS · 6.2/m
STEPZ#asd
Rek'Sai · Jungle
12 / 7 / 3
57.7% KP
47,042
30.5% share
18,119g
255 CS · 7/m
Klein Moretti 小丑#Ryuu
Anivia · Mid
5 / 8 / 7
46.2% KP
36,895
23.9% share
14,808g
269 CS · 7.4/m
Rei Marciano#SMR
Smolder · ADC
3 / 6 / 7
38.5% KP
34,173
22.1% share
13,897g
280 CS · 7.7/m
VTS viçador#PE1
Karma · Support
3 / 11 / 12
57.7% KP
14,377
9.3% share
10,393g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
