Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 150 days ago
20 / 6 / 9
K / D / A
72.5%
Kill participation
1,055.2
Damage / min
18,398g
559.2 gold / min
53
15 placed · 5 cleared
224
6.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Sion · Top
2 / 7 / 16
45% KP
22,950
19.8% share
12,211g
215 CS · 6.5/m
STEPZ#asd
Jayce · Jungle
20 / 6 / 9
72.5% KP
34,715
29.9% share
18,398g
224 CS · 6.8/m
01 04#ack
Ziggs · Mid
4 / 8 / 9
32.5% KP
21,842
18.8% share
11,410g
214 CS · 6.5/m
do bronx#0803
Ezreal · ADC
9 / 14 / 10
47.5% KP
25,699
22.1% share
14,593g
220 CS · 6.7/m
Prince#BR2
Bard · Support
5 / 5 / 18
57.5% KP
10,885
9.4% share
11,437g
31 CS · 0.9/m
Red side
VictoryShaQuinn#shaqs
Quinn · Top
11 / 9 / 7
45% KP
48,355
29.7% share
17,319g
268 CS · 8.1/m
Tuliso#Rato
Karthus · Jungle
7 / 8 / 8
37.5% KP
36,786
22.6% share
15,334g
268 CS · 8.1/m
titanzeraaa#r10
Zed · Mid
13 / 7 / 1
35% KP
37,320
22.9% share
17,262g
279 CS · 8.5/m
Izuna#miyo
Aphelios · ADC
7 / 9 / 10
42.5% KP
31,369
19.2% share
18,104g
301 CS · 9.1/m
Freedon#br1
Thresh · Support
2 / 7 / 15
42.5% KP
9,224
5.7% share
10,372g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
