Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 148 days ago
12 / 9 / 11
K / D / A
56.1%
Kill participation
1,362.8
Damage / min
14,506g
493.4 gold / min
34
11 placed · 2 cleared
202
6.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatManowara#INDIO
Zaahen · Top
15 / 6 / 8
57.5% KP
48,872
30.2% share
14,603g
162 CS · 5.5/m
Sainz1#BR1
Nocturne · Jungle
3 / 8 / 12
37.5% KP
14,680
9.1% share
10,668g
164 CS · 5.6/m
Brunin#εïз
Hwei · Mid
8 / 12 / 8
40% KP
32,011
19.8% share
11,676g
169 CS · 5.7/m
Rødzz#frida
Varus · ADC
7 / 10 / 9
40% KP
29,660
18.3% share
16,195g
232 CS · 7.9/m
frenzy#DIMAS
Xerath · Support
7 / 5 / 21
70% KP
36,432
22.5% share
11,759g
44 CS · 1.5/m
Red side
VictoryEscoIhaUmaCarta#br1
Olaf · Top
6 / 12 / 6
29.3% KP
28,830
20.3% share
12,537g
163 CS · 5.5/m
STEPZ#asd
Rek'Sai · Jungle
12 / 9 / 11
56.1% KP
40,067
28.2% share
14,506g
202 CS · 6.9/m
Dantezada#PRIME
Vladimir · Mid
10 / 5 / 3
31.7% KP
24,508
17.3% share
12,053g
179 CS · 6.1/m
孫悟空#Son59
Zeri · ADC
12 / 9 / 8
48.8% KP
35,843
25.2% share
18,911g
268 CS · 9.1/m
kaiks#ids
Lulu · Support
1 / 5 / 22
56.1% KP
12,792
9% share
9,942g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
