Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 147 days ago
23 / 4 / 11
K / D / A
77.3%
Kill participation
1,996.1
Damage / min
20,731g
665.9 gold / min
54
26 placed · 6 cleared
256
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVladSuo#Yasuo
Vladimir · Top
4 / 9 / 1
13.9% KP
31,358
21.6% share
11,527g
272 CS · 8.7/m
MacroDif#GOAT
Viego · Jungle
9 / 11 / 9
50% KP
22,765
15.7% share
12,164g
181 CS · 5.8/m
PeepT#404
Tryndamere · Mid
11 / 7 / 3
38.9% KP
38,864
26.8% share
17,410g
334 CS · 10.7/m
frosch#ddzn
Senna · ADC
10 / 9 / 10
55.6% KP
37,912
26.1% share
14,260g
163 CS · 5.2/m
Zanne#666
Sona · Support
2 / 8 / 18
55.6% KP
14,216
9.8% share
9,072g
30 CS · 1/m
Red side
Victoryhan ni#01njz
K'Sante · Top
5 / 1 / 18
52.3% KP
23,241
14.9% share
13,427g
238 CS · 7.6/m
STEPZ#asd
Lee Sin · Jungle
23 / 4 / 11
77.3% KP
62,146
39.9% share
20,731g
256 CS · 8.2/m
mockingbird#gus
Syndra · Mid
14 / 5 / 11
56.8% KP
40,480
26% share
17,408g
264 CS · 8.5/m
alnk#liao
Lucian · ADC
1 / 16 / 2
6.8% KP
16,231
10.4% share
11,067g
207 CS · 6.6/m
Gutz#1980
Nami · Support
1 / 10 / 27
63.6% KP
13,755
8.8% share
9,998g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
