Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 147 days ago
5 / 5 / 4
K / D / A
64.3%
Kill participation
1,179.3
Damage / min
10,681g
442.6 gold / min
25
7 placed · 4 cleared
186
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThumper#br1
Renekton · Top
4 / 3 / 3
50% KP
20,676
27.3% share
8,576g
160 CS · 6.6/m
STEPZ#asd
Nasus · Jungle
5 / 5 / 4
64.3% KP
28,460
37.5% share
10,681g
186 CS · 7.7/m
sleepwalking#002
Twisted Fate · Mid
3 / 4 / 6
64.3% KP
15,751
20.8% share
9,052g
169 CS · 7/m
Benson Otimista#SHOW
Lucian · ADC
1 / 10 / 3
28.6% KP
6,831
9% share
7,585g
157 CS · 6.5/m
mimikyu#ias
Nami · Support
1 / 8 / 4
35.7% KP
4,132
5.4% share
5,727g
25 CS · 1/m
Red side
VictoryLudweg#BR1
Vladimir · Top
2 / 5 / 3
16.7% KP
22,505
23.5% share
9,487g
212 CS · 8.8/m
Dog#lkt
Naafiri · Jungle
2 / 2 / 10
40% KP
11,168
11.6% share
8,904g
150 CS · 6.2/m
reizinho#sala7
Akali · Mid
7 / 3 / 3
33.3% KP
19,842
20.7% share
10,009g
183 CS · 7.6/m
listenrussnchill#Uzi
Tristana · ADC
19 / 0 / 4
76.7% KP
36,797
38.4% share
18,657g
266 CS · 11/m
Tai lung#2503
Alistar · Support
0 / 4 / 19
63.3% KP
5,562
5.8% share
7,362g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
