Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 144 days ago
13 / 4 / 12
K / D / A
80.6%
Kill participation
1,131.9
Damage / min
13,702g
584.7 gold / min
34
9 placed · 2 cleared
191
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMafenda#1994
Gangplank · Top
3 / 4 / 2
27.8% KP
27,975
36.6% share
10,500g
197 CS · 8.4/m
random#dei
Shaco · Jungle
3 / 6 / 7
55.6% KP
12,185
15.9% share
9,598g
152 CS · 6.5/m
X I N C A R R Y#main
Xin Zhao · Mid
8 / 6 / 4
66.7% KP
17,942
23.5% share
10,766g
181 CS · 7.7/m
ff3#ofm
Kai'Sa · ADC
2 / 7 / 4
33.3% KP
11,940
15.6% share
8,642g
167 CS · 7.1/m
Textufire#1234
Braum · Support
2 / 8 / 7
50% KP
6,443
8.4% share
6,542g
34 CS · 1.5/m
Red side
VictoryBOT PRX#ROXA
K'Sante · Top
1 / 2 / 5
19.4% KP
13,660
15.1% share
8,491g
167 CS · 7.1/m
STEPZ#asd
Jarvan IV · Jungle
13 / 4 / 12
80.6% KP
26,524
29.3% share
13,702g
191 CS · 8.2/m
snickers#bless
Veigar · Mid
6 / 6 / 14
64.5% KP
16,575
18.3% share
10,852g
143 CS · 6.1/m
Zeyus#fun
Caitlyn · ADC
11 / 3 / 11
71% KP
25,774
28.5% share
14,465g
226 CS · 9.6/m
Zubs#BR1
Thresh · Support
0 / 3 / 25
80.6% KP
7,946
8.8% share
7,367g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
