Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 144 days ago
11 / 11 / 9
K / D / A
51.3%
Kill participation
970
Damage / min
12,989g
445.8 gold / min
30
11 placed · 1 cleared
181
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
2 / 4 / 8
22.2% KP
19,469
15.6% share
13,128g
259 CS · 8.9/m
kazeda#123
Graves · Jungle
17 / 7 / 11
62.2% KP
27,116
21.8% share
17,785g
238 CS · 8.2/m
huangjj136#1306
Twisted Fate · Mid
5 / 7 / 16
46.7% KP
16,315
13.1% share
11,426g
131 CS · 4.5/m
Psycho Killer#04I29
Karthus · ADC
19 / 13 / 17
80% KP
48,310
38.8% share
18,012g
218 CS · 7.5/m
Morttheus#BR1
Nautilus · Support
2 / 8 / 32
75.6% KP
13,289
10.7% share
10,097g
17 CS · 0.6/m
Red side
DefeatFutaCamille50Cm#Megs
Ambessa · Top
7 / 10 / 10
43.6% KP
21,856
19.2% share
11,053g
151 CS · 5.2/m
STEPZ#asd
Aatrox · Jungle
11 / 11 / 9
51.3% KP
28,260
24.9% share
12,989g
181 CS · 6.2/m
sant#0803
Annie · Mid
4 / 12 / 18
56.4% KP
21,500
18.9% share
9,423g
166 CS · 5.7/m
Olkaida#RJ021
Aurelion Sol · ADC
11 / 3 / 20
79.5% KP
22,147
19.5% share
14,929g
190 CS · 6.5/m
ff3#ofm
Xerath · Support
6 / 9 / 22
71.8% KP
19,929
17.5% share
10,983g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
